MoltenVK 1.4.2-rc1 shipped July 19, 2026, adding native sampler min/max filtering and gl_DrawID support to macOS while ...
The new MoltenVK developer API aims to ease porting of games to Apple hardware, and its native support of Metal graphics, by by bringing the cross-platform Vulkan 3D graphics API to both iOS and macOS ...
AMD’s Mantle 1.0 is indeed dead, but like a Jedi, it looks to have risen in the form of the Kronos Group’s new open standard, cross-platform Vulkan API (but without Obi Wan’s weird blue glow). As I ...
The Vulkan 1.3 specification was released today, incorporating and mandating proven, developer-requested extensions to make that functionality consistently available across all supported platforms.
Changes to the Android Open Source Project show that Vulkan 1.1 is coming. The new update doesn’t have many user-facing features, focusing on a few under-the-hood changes. Mobile silicon leaders Arm ...
Google announced it is leveling up its multiplatform game offering in time for the Game Developers Conference next week, with graphics improvements leading the way. In a press call, Matthew McCullough ...
Khronos Group, an open consortium of industry-leading companies dedicated to creating advanced interoperability standards, has announced the release of Vulkan 1.4, the latest version of its ...
Khronos Group, the company behind the Vulkan application programming interface (API), announced today that it now supports ray tracing, the buzzword friendly feature Nvidia pushed and console makers ...
A new era of PC gaming kicked off on Tuesday as the next-generation of open graphics technology arrived with a bang—including graphics drivers and a game you can play today. This morning, the Khronos ...
In brief: Vulkan has become a strong and popular contender to Microsoft's DirectX 12 graphics API. It's favored by developers (and even players, such as myself) for its superior performance (when well ...
Doom, the very first one, was widely regarded to have pushed the boundaries of PC gaming and graphics of that era, with its 3D graphics, 3D maps, networked multiplayer, and mature rating. Ever since ...
Rainbow Six Siege has officially done away with the old Vulkan API graphics settings which helped players with lower-end systems run the game smoothly. This change is only one of the many included ...